Libpng 1.4.5 apng patch




















Right now, frames are read 1 by 1 into the memory, using the following commands to allocate memory to the read and info structs:. However, I'd like to be able to generate the pointers before the process of reading the png files to the memory starts only once , and destroy them once after all the PNG files are read. In other words, I'd like to be able to create the pointers once, and reuse them. The issue I get with the new method is that if I don't destroy the pointers after the first PNG file is read, the call to.

Is there any particular property of the pointers that needs to be reset for them to be reusable for the subsequent PNG files? I don't think that's possible or supported to reuse the structs. I guess you might do some hacking with or without modifying the libpng source to accomplish your goal, but I wouldn't recommend that - it seems more trouble than benefit. If you really insist, I'd got to the libpng mailing list for more help. When libpng is patched to support APNG files, it reuses the structs.

The reset code is near the end of pngrutil. I'm not sure it would be worth while, though. The png struct itself isn't very big. Search the web for "apng patch" to find one. Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Description last modified by rmstonecipher … libpng 1. Ptach against the Portfile to update libpng to 1. Oldest first Newest first Threaded.

Show comments Show property changes. Changed 11 years ago by rmstonecipher …. Port exact-image was just added 3 days ago. You can add the arb port to the list of those now using libpng Replying to jmr … : In the meantime, 1. Changed 10 years ago by neverpanic Clemens Lang. The following ports I had installed were rebuilt by rev-upgrade and failed against the newer libpng: netpbm, fixed by r and r scummvm because of a stealth update, fixed in r nxcomp, fixed in r and r Note: See TracTickets for help on using tickets.

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