That's why you can use an Upgrade Extractor to remove the sigils or the runes. Everything stays intact and you get to keep either the sigil or rune and the item so you can use them later. The downside is that the extractors are single-use so just be wise about usage.
There are tons of items and gear in Guild Wars 2 and not all of them are aesthetically pleasing. Even the ascended armor or weapons appearance leaves quite a lot to be desired so many players end up changing them to match another item's aesthetics. The most important tool for this is the Transmutation Charge. These let you transfer the physical appearance not the stats of certain gear to different gear. You can actually get charges for free when completing origin city maps but those can get tedious easily.
If you have spare Gems, these don't have a high price tag. They have a simple and straightforward purpose: to let players revive on the spot without the need for other players' help. This has tons of combat implications since reviving a dead player takes a while, especially during boss fights.
At times, you can even treat this as a clutch move for when an assault goes sour and your whole team needs carrying. Besides, it beats running to and from the waypoints. This one is a little expensive given that it only grants one inventory slot but it's shared and it makes transferring items between your multiple characters painless.
That's because Guild Wars 2's load times can be long even with an SSD and once you switch characters, you'll still have to run all the way to the bank and cycle the items. That can get daunting really fast, especially if you need to switch characters urgently or if you suddenly need your teleporter Mesmer but all the Ascended or Legendary gear is on another character. With this, you can just put any item in the shared slot and they will appear for all characters to use.
Unbound Magic is a relatively new resource to Guild Wars 2 as it was only added during the Living World content. Even so, it remains an important currency for players looking to grab themselves some Ascended gear or new cosmetics from the latest maps. In some situations, you can also use them to increase your Mastery or the endgame level in Guild Wars 2. Again, like any resource that you can gather, Unbound Magic requires finite tools.
You can forego the tedium of limited gathering tools by getting yourself one of these Infinite Gathering Tools in the Guild Wars 2 Gem Store. It's a sound investment. Salvaging loot is one of the most common methods of trying to earn gold from events. The trouble with that is that salvage kits are finite and take up considerable inventory space, especially when you need a lot of them while running meta events. That's why the Copper-fed Salvage-o-Matic is a godsend, especially for players whose main source of gold is running meta events around maps.
Each use does consume copper currency but that's negligible and is more worth it in the long run compared to purchasing finite salvage kits. Having lots of characters in Guild Wars 2 is likely mandatory come late game especially if you don't want to get bored or in case your main class gets nerfed. The problem with this is that banks or storages are located in Lion's Arch so transferring ascended or legendary equipment can get tedious when switching characters.
The Banker Golem mostly solves this problem as it lets players easily access banks wherever they are. The catch is that it's only available for two weeks so if players want something that's more available on-demand, then the Bank Access Express also works wonders.
Runes and sigils are some of the most important components of character building for Guild Wars 2 and the most optimal runes or most optimal items to slot them in change a lot depending on balance updates. Some runes or sigils are just too valuable to not recover when salvaging. Hence, the Black Lion Salvage Kit is the best solution for this, assuming you don't want to spend several gold to get those Scholar runes or attack-boosting weapon sigil. They are rather precious but can be cheaper compared to bidding for top runes and sigils if you already have a slotted set of those.
Guild Wars 2 is quite lenient about dying since the only penalty is broken gear that can be easily repaired but their designated repair areas are never too near.
Some players are simply too focused on events or dungeon enemies to mend their broken gear. During such situations, it's better to have some Instant Repair Canisters so that it's faster to get back into the action especially once players forget to fix their gear until all pieces break and they become useless. These also help immensely in map events where groups are moving fast to care about those with broken gear.
Speaking of maps with fast and unforgiving events, Maguuma and all the areas introduced in the Heart of Thorns expansion is rather hectic thanks in part to that one notorious underground maze map where everyone gets lost. Tracking every event happening in Heart of Thorns maps is daunting. The Maguuma Pact Operation Portal device helps a ton in this regard.
More than that, it lets players hop in on the action fast even if they get lost in all the chaos. You get access to the better elite specializations and mounts. Additionally you will be able to play the living stories that are coming out now. The story will make a lot more sense if you get HoT first. HoT also has gliders, which can be used to save yourself in combat, the ability to craft Gen1 legendaries, more challenging content, and a hell of a lot of loot, among other things.
PoF is pretty easy by comparison, and has the convenience of mounts which make getting round or up a lot easier, but obviously can't be used to save yourself in combat. All of the PoF masteries revolve around Mounts. What might be a good thing to do is also to look at the Elite Specs sub-professions from each expansion, and see which ones you like if any.
Final point: To add to what Westenev said; please don't skip to lvl80 if you haven't leveled a character before. A lot of your understanding about the nuances of the game's mechanics are taught from level Skipping right up to 80 means all the game's mechanics will be thrown at you at once because it assumes you know what you are doing.
Which may be overwhelming and make it hard to get into the game. Make the max amount of characters you can makePlay unranked and test every class and try using every ability out there to get a feel what each class can doIf you dont have enough slots for a new character you can always delete one of the newer characters you already tested.
In pvp every ability is unlocked and all core stats are available as a amulet that decides the stats for all your gearExperiment as much as you can in unranked and then you decide which charracter gets the max level boost and then you enjoy the game with that charracter. Just be wary, many skills do not work the same in PvP as they do in PvE.
Some classes can feel completely different. And the max level boosts do allow you some time to run around silverwastes before you decide if you want to make it permanent, so players can experiment around with some base classes that way.
If you want a challenge in the Jungle, Pick HoT. HoT has more repeatable content in the form of Meta Events - if you like player-driven meta events like the Silverwastes, HoT is a must. It also gives the Revenant Elite Specialisation, which is probably one of my favourites, and has cooler Elite Specialisations in my opinion. If savanah scenic tours are more your thing, pick PoF. The story is a little more gripping, and Anet do occasionally give away Living World Season 4 episodes for free.
It also gives access to mounts, which speeds up map exploration considerably and are fun to ride. You also need PoF to play Living World Season 4 Episode 5, but you can play this anytime after buying PoF because it's unlocked by simply logging in before Episode 6 hits. You just can't access the HoT elite specialization for it. My recommendation is:Level at least one toon to L80 before committing to spend any RL money; it doesn't take that long.
If you find yourself loving the game, then buy both expansions. The Living World episodes are extra. And if you aren't loving it, then just stick with what you have now. Play as much or as little as you like, without opening your wallet. Extra note: Knowing what to do at "level 80" is another thing you learn while leveling, most will naturally find several things they want to do that way, others may not and might lose interest in the game.
The game really is about finding your own goals, and if you don't you're better off playing something else.
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